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Key Stage 3

The ICT curriculum at KS3 is under review for 2016-17 as we move to a model that will ensure students gain practical qualifications in the use of ICT as well as develop coding, programming and computer science expertise to prepare them for the new specification KS4 courses. This year, 2015-16, the KS3 curriculum covers a broad spectrum of these topics to ensure this transition is smooth.





Year 7

CATS testing, Admin and Log-on information.


Project – Office Applications.


Control – Scratch.

Media – Sound, Video, Websites


Year 8


Project – Office.

3D Game Lab – Kodu


Systems, Python, Media Project.

Revisit Sound, video.

Year 9


Spreadsheets and databases – setting up travel agency.

New Technology, developments.

Programming - Python

Project – Gaming and Entertainment


Key Stage 4

The ICT department currently offers qualifications in GCSE ICT, Business Studies and Computer Science. For details on GCSE ICT please contact us, we are changing specifications in line with new qualifications. We also deliver the ECDL to ensure students are all able to use ICT well for business use. Other course details are below.

GCSE Business Studies:     

Business Studies is a dynamic subject which prepares you for the challenges of the 21st Century by introducing you to the world of business. It emphasises the ever-changing character of business, the diverse nature of business enterprise and the interdependence of the various parts of the business world.

Although an academic subject, Business Studies is practical, applied and exciting. It equips pupils with many life skills such as communication, problem solving, time management, team work and decision making. Whether the aim is to pursue an academic career, train for a profession or become an entrepreneur the necessary knowledge and skills will be provided & remember that no matter what job or career your son/daughter will follow in the future, they will always work for a business in some form.

Year 10

Unit 1 Introduction to small business                    


Unit 1 is a compulsory unit that concentrates on the key issues and skills involved in enterprise. It provides a framework to consider the marketing, financial, human and operational issues involved in starting and running a small business.

There are 5 topic areas:

Spotting a business opportunity, Showing enterprise, Putting a business idea into practice, Making the start-up effective, Understanding the economic context

Assessed by:

Written paper 45 minutes - 25%/40 marks

Unit 2 Investigating small business


Unit 2 is a Controlled Assignment (set by the exam board) where students will use the content from Unit 1 to research, analyse and evaluate a selected task on enterprise issues.

Assessed by:

Internally Assessed 25%/40 marks

Year 11

Unit 3 Building a Business


This unit builds on Units 1 and 2 and examines how a business develops beyond the start-up phase. It focuses on practical methods used to build a business, with an emphasis on aspects of marketing, customer service, financial and people management.

There are 5 topic areas

Marketing, Meeting customer needs, Effective financial management, Effective people management, The wider world affecting business

Assessed by:

Written exam 1 hour 30 minutes 50%/90 marks



GCSE Computer Science:

Computer technology continues to advance rapidly and the way that technology is consumed has also been changing at a fast pace over recent years. The growth in the use of mobile devices and web-related technologies has exploded, resulting in new challenges for employers and employees.  For example, businesses today require an ever-increasing number of technologically-aware individuals. This is even more so in the gaming, mobile and web related industries and this specification has been designed with this in mind.

Year 10

Unit A452 Practical investigation Coursework 30%



Unit A452

Practical investigation

An investigative computing task, chosen from a list provided by OCR, Controlled assessment which assesses the following: research, technical understanding, analysis of problem, historical perspective, use of technical writing skills, recommendations/evaluation.

Assessed By:

Coursework – 30%

Year 11

Unit A453 Programming Project Coursework 30%


Programming Project - Students will need to:

Understand standard programming techniques, be able to design a coded solution to a problem including the ability to:

Develop suitable algorithms, design suitable input and output formats, identify suitable variables and structures, identify test procedures.

Create a coded solution fully annotating the developed code to explain its function

Test their solution to show functionality, to show how it matches the design criteria identifying successes and any limitations.

Assessed by:

Coursework – 30%

Unit A451 Computer systems and programming Exam 40%


Computer systems and programming

This unit covers the body of knowledge about computer systems on which the examination will be based.

Assessed by:

Written exam – 40%